I’d like to welcome all of you to Taste the Flavor, the second piece of the Modular Gameworld Project.
On Taste the Flavor we will be delivering to you quality setting content for you to use in your games. Each post will have a modular (self-contained) setting tidbit for you to easily deposit into your games. Though each of these posts are built to be plugged directly into your campaign world, they build on each other to create a fully detailed campaign setting.
Each setting will start with an introductory post, which will give you the premise of the setting and some basic information about the world. This is to let you see very quickly if this setting is something you would be interested in, or if you would simply like to check back later to see our other settings.
This blog will start on a biweekly schedule with new posts on Sundays, with special guest posts made as they become available. Several people have expressed interest in writing guest spots about their settings, and if I can get enough I will start posting guest posts every off Sunday.
The part I am most excited about bringing you is the community aspect of this project. Not only can you comment on your feelings about pieces of the setting, I encourage you to do so! These settings will change and grow based on the feedback I receive from all of you! That way you can see and experience more of what you enjoy, while I can minimize and change the things you don’t enjoy. These settings are constantly growing and evolving, lend us your hand in molding it to what you would want to play!
I hope you’ll enjoy our efforts, and have a great time at Taste the Flavor!
Now onto our first setting, Dark Dreams!
-Ronny
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